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Andrew Smith

Andrew Smith

Past Contributors - Lead World Developer

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I've been a gamer from birth and always had an interest in tinkering with things. Beginning from my teenage years, I've either been brainstorming game concepts or building on to games I enjoy in one way or another. World building is one of my game developing passions, one that I will use to bring the world of Neithus to life.

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About TGS

We have a focus and strong commitment to creating and bringing you quality work with a focus on:

Game Development:

    • 2d Graphics
    • Concept art
    • User Interfaces
    • 3D Graphics
    • 3D Model development
    • Static Animations
    • Organic Animations