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  • Ken Hutton

    Ken Hutton


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    Growing up I always enjoyed making my own maps in every game I played.  I always felt that the enemy AI always had the advantage.  When I would build maps I would always take the advantages away ...

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About TGS

We have a focus and strong commitment to creating and bringing you quality work with a focus on:

Game Development:

    • 2d Graphics
    • Concept art
    • User Interfaces
    • 3D Graphics
    • 3D Model development
    • Static Animations
    • Organic Animations